Programming Art Animation Blog Everything
Repurposing public domain books into poetry
A multithreaded Monte Carlo 3D renderer
Procedurally generated 3D islands
A program to analyze the components of simple Enlish sentences
After writing a raytracer, I thought I'd make a walkthrough sharing the strategies you can use to make a 3D renderer
Natural Language Processing is one of those things which can seem too complicated and daunting to understand. I break down some of the base concepts to make it less of a magic black box.
I feel like our Software Engineering Principles course fell short, so I wrote a letter to the staff explaining what was wrong and how I thought it could be fixed.
Some of the great parts about the language, and why you should be excited for its Christmas release.