That's How We Roll
April 11, 2012
So I made something to test out face rigs in Blender. These are admittedly crappy, but at least they show more expression than my emotionless monster guy that I used with my last 3D video.
So I made something to test out face rigs in Blender. These are admittedly crappy, but at least they show more expression than my emotionless monster guy that I used with my last 3D video.